Still, there are plenty of great mods to popular PC games such as The Witcher 3, some of which are listed below. The framerate cap doesn't have an unlocked option, only 30/60/120. Normally I'd assume that this is a limitation of how Nioh 2 was programmed, with certain aspects of the game, like animations, tied to the framerate. But the PS4 Pro offered an unlocked framerate mode that fluctuated from 30-60 fps or so-I don't know why an unlocked option isn't available on PC. There is one unique feature here, which is support for Nvidia ShadowPlay Highlights. Turn this on, and Nioh 2 will automatically capture short video clips for you at certain moments. Weirdly, despite having it on and getting notifications that it had recorded clips, they don't seem to be in my GeForce Experience library. Nioh 2's developers have noted that a couple other options either aren't displaying yet, or aren't working properly in this preview build: Nvidia DLSS, HDR, and ultrawide resolution support. Ultrawide and DLSS especially will be great options to have, so I hope they're working smoothly by February 5th. Outside the sparse graphics settings menu, Nioh 2 is bursting with options. Head to the basic game settings menu and you get five pages of options, including what stats are displayed, how many icons you can have on-screen at once, how lock-on works, and whether the game mutes when you Alt-Tab out. It's an uncommon choice, and a welcome one. There's a whole other settings menu for a specific save file where you can tweak things like pressing or holding a button to make a selection and what color each tier of loot is. You can turn off notifications for receiving trash-tier loot and change individual font sizes. ![]() It's ridiculously detailed, and I think most players will just ignore these options. But both Nioh games have been criticized for having way too much loot, so it's a pleasant surprise to see so many options here devoted to making it a bit less obnoxious. Nioh 2 currently falls short with its mouse and keyboard support, but Koei Tecmo's PR has told me that the issues I've run into should be fixed before release. In the preview build I played Nioh 2 does have M/KB bindings and the option to rebind keys… but it only shows PS4 button prompts in-game, which is pretty jarring. 3) Changes to your setup will cause you to have to re-train somewhat. In addition, How long does it take to get good at keyboard and mouse on fortnite? This is something players new to the mice seem to struggle with. ![]() What even is “good”, anyway? But from what I’ve seen from others that have made the switch to playing Fortnite with a keyboard and mouse is that it takes roughly 3 months. At the 3 month point, players are usually about the same (if not better) than they were when using a controller.Īlso, Is keyboard and mouse better than controller?Įvenly Matched. It may not be the most satisfying answer, but the truth is that there is no clear victor between keyboard and mouse vs. It comes down to the genre of game you’re playing, and, most importantly, personal preference. In the same way Is it worth switching to keyboard and mouse on Fortnite? It will be worth it if you stick through it, you’ve just got to stick through it. Mornstar, The Sword of Unity, end-game item with 270 damage? Try my Giant's Tooth or whatever it's called with 290!įeel free to message me if you want some help with your settings/keybinds/picking keyboard and mouse, or just need some coaching. I don't like them but they're the only things that seemed to give me a reasonable amount of xp and even some decent weapons. Now my best advice that actually ended up working, is to do the optional boss fights littered among the world (tainted monsters). I would be fighting enemies way above my level and barely even a scratch so I looked it up and it said it's more quantity over quality, (or in this case level) which is nuts to begin with but even doing so barely increased it at a solid rate, I got the exp necklace, messed with the tactic-tweaker, did side-quests, did a bunch of stuff with the kingdom itself and it was just never enough, it was like the game was trying to unnecessarily inflate its playtime. You're taking down hordes at a time and the XP just seems to slow down. Combine that with the grinding, which took me way too much time just to keep up with the level gap of "Recommended strength" and my actual level. ![]() Once you get enough gold steadily coming in, it's not as big of a deal but it's definitely tedious. I believe MGS5 has something similar to the research part, but the difference is that I actually had fun with Mother Base in MGS, this one just makes me feel like I'm playing Clash of Clans.
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